Kingsley eLearning Solutions

You have big dreams for your eLearning.
We'll make them come true.

image of Kingsley


Track Flash Variables across multiple #Articulate slides (screenr screencast)

Submitted by Kingsley πŸ‘‘ on Fri, 11/06/2009 - 10:47

Sunday_taz contacted me in the Articulate forums to ask how to get multiple Flash files to track the same information across multiple Articulate slides.
The key lays in Flash’s _global property. The _global property refers to an object that exists at the highest level of a swf and is therefore accessible by any other swfs loaded into it. We can take advantage of that by tucking our variables into it.
The two key things to remember here are:

Free Community Articulate Skin (Update)

Submitted by Kingsley πŸ‘‘ on Tue, 10/20/2009 - 10:17

Thanks to all great feedback I received from community I have made a few changes and posted a new .artpkg
This update addresses two issues:

  • Engage content was not scaled/positioned properly.
  • Mysterious green "shadow" under the outline.

Keep the feedback coming!

I am excited to post my first Articulate custom skin for the Community.

I developed most of this skin a few months ago but held of finishing and releasing it until Articulate rolled out their new .artpkg format.

Remove #Articulate publishing from your Flash debug cycle

Submitted by Kingsley πŸ‘‘ on Mon, 10/19/2009 - 11:53

I recently saw @elearning's screenr on how to reduce time by avoiding re-importing Flash into your Articulate project each time you make a change to the Flash file.

It prompted me to share a time saver I use to avoid having to republish/preview Articulate each time a make a change Flash file. It particularly comes in handy when working with the Articulate API because many of the APIs functions don’t really work until you have published your Articulate course.

Lock/unlock game slides with Articulate API

Submitted by Kingsley πŸ‘‘ on Tue, 10/13/2009 - 12:25

After viewing my previous post"Making Forklift eLearning Interesting w/Examples"
A few folks wanted a peek at the code I use to lock the Articulate course until the user completed the game.
It's actually only a few lines
This section is near the top of my code:

var ArtAPI = _level0.ArtAPI;
slidenum = ArtAPI.GetCurrentSlide();
_level44.Presentation.Slides[0].Slide[slidenum - 1].waitforuser[0]._value = "true"; 

Making Forklift eLearning Interesting w/Examples

Submitted by Kingsley πŸ‘‘ on Tue, 10/13/2009 - 09:36

About a year ago I was presented the opportunity to create some online training for folks getting certified to drive a forklift. The objectives were to familiarize them with the parts and pieces of the forklift, point out differences between forklifts/cars, and stress safety.
Right away I thought... "This could get boring for the student within a few slides!" So I set out to build some useful interactions and look for ways to display data in a non-traditional format.